The Xbox masterpiece was produced under extreme crunch and confusing direction, recalls two former Bungie employees ...
Sony's assimilation of Destiny 2 studio Bungie took another step forward today with the announcement that its Creative Studios arm, responsible for directing and developing the "artistic vision ...
Bungie gave an update on Marathon with game director Joe Ziegler giving fans some new information regarding the first-person ...
Netflix’s AAA studio, rather blandly known as Team Blue, seems to have followed the trend. Totilo’s Game File reports that having spoken to a company representative, Team Blue is shut down and all ...
Halo games are an interesting example of great storytelling ... the original trilogy was subjected to a huge wave of retcons.
Bungie Creative Studios is joining PlayStation to build the foundation for a creative team that can support all PlayStation live service games.” O’Neill also talked to GameDeveloper about the ...
The relationship between the formerly autonomous Bungie and Sony is becoming more and more inextricably intertwined. Bungie’s creative leadership team is now moving over to PlayStation Studios ...
Bungie Creative Studios is joining PlayStation to build the foundation for a creative team that can support all PlayStation live service games. This opportunity to share our experience working on ...
The Flood of the Halo games was partly inspired by a palm tree in a colourful children's book, according to the artist who ...
Twenty years after Halo 2's release, the shooter franchise has repeatedly shown cracks in its armor some upgrades can't fix.
Halo 2 had a bit of a troubled development, and now a couple of important designers have shared their perspective on working ...